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Every document-creation component in eDocEngine exposes a canvas property. You can write to this canvas just like you would write on a device canvas.
In your existing code, you may access the screen or printer canvas and render content on it. In the following code snippet, we access the canvas of a printer and render a report page on it.
Canvas1 := Printer.Canvas; // Canvas1 := Bitmap1.Canvas; // You may be writing to a bitmap … anything with a canvas Report1.DrawPage(Canvas1); ... procedure TReport.DrawPage(ACanvas: TCanvas); begin with ACanvas do begin // Draw using TCanvas LTextRect := Rect(50, 100, 750, 200); TextRect(LTextRect, 75, 135, 'Gnostice eDocEngine Draw to Canvas Demo'); FillRect(LTextRect); LTextRect := Rect(50, 250, 750, 350); // Draw using GDI Windows.FillRect(Handle, LTextRect, Brush.Handle); // Render text using GDI DrawText(Handle, PChar('Gnostice eDocEngine Draw to DC Demo'), -1, LTextRect, DT_CENTER+DT_VCENTER+DT_SINGLELINE); end; end;
When you upgrade your project with eDocEngine (to support generation of electronic documents), just replace the canvas object with the canvas of a document-creation engine component. In the following code example, we replace the bitmap canvas with the canvas of a PDF engine component. The rest of the code remains the same.
// Canvas1 := Printer.Canvas; Canvas1 := gtPDFEngine1.Canvas; Report1.DrawPage(Canvas1); ... procedure TReport.DrawPage(ACanvas: TCanvas); begin with ACanvas do begin // Draw using TCanvas LTextRect := Rect(50, 100, 750, 200); TextRect(LTextRect, 75, 135, 'Gnostice eDocEngine Draw to Canvas Demo'); FillRect(LTextRect); LTextRect := Rect(50, 250, 750, 350); // Draw using GDI Windows.FillRect(Handle, LTextRect, Brush.Handle); // Render text using GDI DrawText(Handle, PChar('Gnostice eDocEngine Draw to DC Demo'), -1, LTextRect, DT_CENTER+DT_VCENTER+DT_SINGLELINE); end; end;
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